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		<title>HappenOn (Version .2)</title>
		<link>http://trystate.wordpress.com/2009/12/04/happenon-version-2/</link>
		<comments>http://trystate.wordpress.com/2009/12/04/happenon-version-2/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 03:53:59 +0000</pubDate>
		<dc:creator>gthorejsi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://trystate.wordpress.com/?p=87</guid>
		<description><![CDATA[Our iPhone App HappenOn was accepted a few days ago and it is time for everyone to go check it out: www.letshappen.com!

Every day, you pass by friends you haven’t met. HappenOn unlocks new
interactions by letting you know when you are near someone with a
shared interest. At a business convention, on the bus, at a bar, in a
coffee shop, HappenOn passively reaches out and connects with those
around you using Bluetooth. Add a photo, a tagline, some interests,
and we’ll do the rest.

HappenOn is hyperlocal and works within a range of a few hundred feet.
If you encounter someone of interest, you can meet them immediately.

You won’t need to create an account, and you won’t need an internet
connection. HappenOn works with both the iPhone and the iPod Touch.

Tell your friends. Let’s happen!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trystate.wordpress.com&amp;blog=8222929&amp;post=87&amp;subd=trystate&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[Our iPhone App HappenOn was accepted a few days ago and it is time for everyone to go check it out: www.letshappen.com!

Every day, you pass by friends you haven’t met. HappenOn unlocks new
interactions by letting you know when you are near someone with a
shared interest. At a business convention, on the bus, at a bar, in a
coffee shop, HappenOn passively reaches out and connects with those
around you using Bluetooth. Add a photo, a tagline, some interests,
and we’ll do the rest.

HappenOn is hyperlocal and works within a range of a few hundred feet.
If you encounter someone of interest, you can meet them immediately.

You won’t need to create an account, and you won’t need an internet
connection. HappenOn works with both the iPhone and the iPod Touch.

Tell your friends. Let’s happen!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trystate.wordpress.com&amp;blog=8222929&amp;post=87&amp;subd=trystate&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">gthorejsi</media:title>
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	</item>
		<item>
		<title>A new line of thinking</title>
		<link>http://trystate.wordpress.com/2009/11/30/a-new-line-of-thinking/</link>
		<comments>http://trystate.wordpress.com/2009/11/30/a-new-line-of-thinking/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 22:07:49 +0000</pubDate>
		<dc:creator>gthorejsi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://trystate.wordpress.com/?p=85</guid>
		<description><![CDATA[Two new ideas were brought to the table so it is fair to say we are fully immersed in the idea generation phase.  A trend that has seemed to emerge has been presenting general models and business concepts and discussing the differing venues or avenues these could be applied to. An example of what we [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trystate.wordpress.com&amp;blog=8222929&amp;post=85&amp;subd=trystate&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Two new ideas were brought to the table so it is fair to say we are fully immersed in the idea generation phase.  A trend that has seemed to emerge has been presenting general models and business concepts and discussing the differing venues or avenues these could be applied to.</p>
<p>An example of what we mean can be taken from <a href="http://woot.com/" target="_blank">Woot.com</a>, they began just having one great electronics deal a day and now have grown to offering one great shirt and so forth.  The thought is taking an idea and exposing it to new markets while using an existing business model.</p>
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			<media:title type="html">gthorejsi</media:title>
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		<item>
		<title>Measure Twice, Cut Once</title>
		<link>http://trystate.wordpress.com/2009/11/23/measure-twice-cut-once/</link>
		<comments>http://trystate.wordpress.com/2009/11/23/measure-twice-cut-once/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 16:19:51 +0000</pubDate>
		<dc:creator>gthorejsi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://trystate.wordpress.com/?p=83</guid>
		<description><![CDATA[We thought we struck gold with a new idea but the old adage holds true “Measure twice, cut once”.  Not to say that the idea is not golden it just needs a little more shining before we can move forward.  We are going to take this week to focus on proof of concept, production feasibility [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trystate.wordpress.com&amp;blog=8222929&amp;post=83&amp;subd=trystate&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>We thought we struck gold with a new idea but the old adage holds true “Measure twice, cut once”.  Not to say that the idea is not golden it just needs a little more shining before we can move forward. </p>
<p>We are going to take this week to focus on proof of concept, production feasibility , and proof of marketability.  We are taking a new approach to this process.  The plan is to develop customer profiles and with those profiles define how a user would interact with our project.  From these assumptions we will be able to understand how to design the UI as well as decide if conceptually the process makes sense.</p>
<p>There is a lot more that goes into every step and I know that I am simplyfying the process but this is a 10,000 ft. view of what we are trying to accomplish.</p>
<p>Are there better ways out there to test an idea?  Let us know!</p>
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			<media:title type="html">gthorejsi</media:title>
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		<item>
		<title>A few lessons learned…</title>
		<link>http://trystate.wordpress.com/2009/11/13/a-few-lessons-learned%e2%80%a6/</link>
		<comments>http://trystate.wordpress.com/2009/11/13/a-few-lessons-learned%e2%80%a6/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 17:29:53 +0000</pubDate>
		<dc:creator>gthorejsi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://trystate.wordpress.com/2009/11/13/a-few-lessons-learned%e2%80%a6/</guid>
		<description><![CDATA[After working the last few months on a single project exclusively we decided it was time to sit back and reflect on what we could improve on and what we have learned.  A few of the major points we took away I wanted to share with you. The first one is that development will always [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trystate.wordpress.com&amp;blog=8222929&amp;post=80&amp;subd=trystate&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>After working the last few months on a single project exclusively we decided it was time to sit back and reflect on what we could improve on and what we have learned.  A few of the major points we took away I wanted to share with you.</p>
<p>The first one is that development will always take longer then expected.  Though this typically is the case in a lot of instances we always assume it will take longer for the other guys but not for us.  You need to view the project linearly so that you begin to focus on how this extra time is an opportunity not a setback; which is our take away from this lesson.  Focus on how you can generate more users, customers, and exposure during the down periods so that you are more prepared when things start to move more quickly.</p>
<p>The second is developing a strong bond amongst the management team.  The free time we do have is spent developing, working, or brainstorming to advance the project but little time is spent strengthening the foundation.  All work and no play is the entrepreneurial motto but when times are tough you will turn to the people on your sides and without a strong base the project could crumble.  What we have decided to do moving forward is quarterly spending time together on things we enjoy outside of work a ‘Go Tournament’ may be just around the corner!</p>
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			<media:title type="html">gthorejsi</media:title>
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		<item>
		<title>HappenOn has Wings!</title>
		<link>http://trystate.wordpress.com/2009/11/13/happenon-has-wings/</link>
		<comments>http://trystate.wordpress.com/2009/11/13/happenon-has-wings/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 17:03:02 +0000</pubDate>
		<dc:creator>gthorejsi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://trystate.wordpress.com/?p=73</guid>
		<description><![CDATA[HappenOn our first project is up and running!  We have developed an iPhone app that allows you to connect to people that share similar interests, hobbies, groups, or activities dubbed HappenOn.

Next for HappenOn will be looking to you for feedback on how we can improve; following the customer development model.

Attached is a list of resources and top site for customer development which we followed and will continue to follow when we begin our next project!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trystate.wordpress.com&amp;blog=8222929&amp;post=73&amp;subd=trystate&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>http://jonbischke.com/2009/03/20/customer-development-the-definitive-resource/</p>
<p>Additional resources:</p>
<p>http://venturehacks.com/articles/jobs-customer-development</p>
<p>http://uk.techcrunch.com/2009/08/30/the-long-lost-formula-for-start-up-success-no-really/</p>
<p>http://startup-marketing.com/</p>
<p>We are currently in our soft launch but come December you will be sure to see more from HappenOn!</p>
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			<media:title type="html">gthorejsi</media:title>
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		<title>Product Dev Stage 1 &#8211; Brainstorming</title>
		<link>http://trystate.wordpress.com/2009/08/03/product-dev-stage-1-brainstorming/</link>
		<comments>http://trystate.wordpress.com/2009/08/03/product-dev-stage-1-brainstorming/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 00:20:32 +0000</pubDate>
		<dc:creator>brandoniles</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://trystate.wordpress.com/?p=48</guid>
		<description><![CDATA[TryState was formed without any pre-existing product ideas. If you already have an idea you're working on, I think it's still worthwhile to think about this. Eventually, you'll be back in brainstorming mode.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trystate.wordpress.com&amp;blog=8222929&amp;post=48&amp;subd=trystate&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Before you read any more posts on this blog, you should know this: We have no idea what we&#8217;re talking about.</p>
<p>Ok, that may not be precisely true.  I&#8217;ll let Blake and Grant speak for themselves.  <em>I</em> have no idea what I&#8217;m talking about (when it comes to product development).</p>
<p>Really, you should start reading every blog you encounter with this frame of mind as a starting point. Let&#8217;s do an experiment:</p>
<p>1-Pick a blog, <a href="http://www.google.com/search?q=random+blog">anything will do</a><br />
2-Say this to yourself &#8220;This person has absolutely no idea what he&#8217;s talking about&#8221;.<br />
3-Start reading.</p>
<p>Maybe you found a good one, maybe not. But in either case, you went in asking the writer to prove himself to you. Start reading this blog the same way. We can&#8217;t call ourselves experts, because we&#8217;re pretty much just starting out. We&#8217;re writing about something for which there is no single best path. We may make mistakes along the way, but (hopefully) we&#8217;ll live to tell you all about them. When we hit on something really good, we&#8217;ll write about that too.</p>
<p>So let&#8217;s kick it off. Product Development, Stage One:</p>
<p><strong>Brainstorming</strong>.</p>
<p>TryState was formed without any pre-existing product ideas. If you already have an idea you&#8217;re working on, I think it&#8217;s still worthwhile to think about this. Eventually, you&#8217;ll be back in brainstorming mode.</p>
<p>1 &#8211; Write what you know.<br />
On any given topic, there are many people who know just as much as you do. Don&#8217;t hamstring yourself by picking something that&#8217;s not your forte. It&#8217;s the first lesson most writers learn, and I think it applies here as well. If you&#8217;re already an expert in an area, you can more clearly see what&#8217;s missing. Instead of looking at the situation around you and asking &#8220;Why?&#8221;, you&#8217;ll be looking at other, alternative situations and asking &#8220;Why not?&#8221; Once you start asking yourself this, I think you&#8217;re on a good track.</p>
<p>2- Surround yourself with it.<br />
During our brainstorming phases, we&#8217;re constantly reading the news and keeping up to date with the state of things. This might be more important in software than in other areas, because things can move so quickly. For us, we were emailing news stories and cool new products we discovered each day. We didn&#8217;t just read about them, we signed up for them, used them, commented on them, and discussed what was great or lacking about them. Imagine starting a band, and gathering in basement somewhere with a bunch of albums figuring out your influences. Don&#8217;t have everyone in the group read the same things. Draw from a wide area and cross pollinate as much as you can. Read a blog on Design. Find sources that get you to think about things differently.</p>
<p>3- Connect with others. Give back the to community.<br />
You can talk about you&#8217;re ideas with you&#8217;re close friends all day, but they may not tell you when you have a stupid idea. <a href="http://blog.guykawasaki.com/">Guy Kawasaki</a> once gave some advice that if you can convince a woman that you&#8217;re tech idea is good, then you&#8217;re got a good idea. I think what he meant that as an honorific, as in someone who&#8217;s more grounded than you are. Find someone that&#8217;s not in your group, someone that can give you a solid opinion. Run your idea by someone outside the target market and see if there&#8217;s a different way to spin it. If anything, getting feedback will give you some motivation to keep on going.</p>
<p>This is something we haven&#8217;t done much of yet. Hopefully this blog will create an avenue that lets us share more with others in the community. Anyone have good ideas for how to do this?</p>
<p>4- You&#8217;re not going to hit the first time.<br />
We&#8217;re going into this expecting to swing a few times before we hit. Our goal is to constantly be in brainstorming phase, even when we&#8217;re in development. Hopefully, this will keep our minds in a creative zone and keep us primed with N+1 and N+2 product ideas.</p>
<p>5- Ideas are a dime a dozen. The value of an idea is in its execution.<br />
For most ideas, I <a href="http://blog.fairsoftware.net/2009/03/11/the-great-startup-idea-that-i-cant-reveal-yet/">wouldn&#8217;t be too worried</a> about someone stealing it from you. How many ideas have you read about on the internet, seen on TV, or heard on the radio? How many have made you want to drop everything you&#8217;re doing, start it, and do it faster and better than the other guy? There are plenty of <a href="http://ycombinator.com/ideas.html">ideas</a> out there to get you rolling. Unless you&#8217;re dealing with combination of a network effect where the first player wins AND a low barrier to entry, shop it around and see what responses you get. But most important of all, brainstorm with the intention of bringing an idea to life.</p>
<p>Aside from that, have fun! Get excited and make stuff!</p>
<p>Brandon</p>
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			<media:title type="html">brandoniles</media:title>
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		<title>Tracking: Markets and Data</title>
		<link>http://trystate.wordpress.com/2009/07/23/tracking-markets-and-data/</link>
		<comments>http://trystate.wordpress.com/2009/07/23/tracking-markets-and-data/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 20:47:24 +0000</pubDate>
		<dc:creator>gthorejsi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://trystate.wordpress.com/?p=23</guid>
		<description><![CDATA[Tracking: Markets and Data

I have wanted to compile a list that lays out everything you need to track over time to manage your marketing campaign to ensure the best results and most accurate data.  I have listed out what was presented to me as the major metrics to follow and some of the best tools for doing so.  I have also given a list of may of the top blogs/websites/reviews sources on the web.  The idea behind this is for you to utilize this free press and maximize the exposure for you application.   Let us know if you recommend any additional sites we would love to here your feedback at TryStateTech!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trystate.wordpress.com&amp;blog=8222929&amp;post=23&amp;subd=trystate&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>http://www.onlinemarketingrant.com/marketing-performance-metrics</p>
<h3><span style="text-decoration:underline;">Basic Metrics</span></h3>
<p><strong>iPhone app</strong>:</p>
<ul>
<li>Downloads (from App      Store reports) *Tracking other apps <a href="http://www.apptism.com/">http://www.apptism.com/</a></li>
<li>Registrants &#8211; how many of      these people register? (App Store)</li>
<li>Rank – track you apps rank      each day: <strong>Best for data,</strong> AppFigures, AppSales Mobile, AppStatz, AppStore Clerk, App Viz, My App      Sales, Heartbeat (<a href="http://www.markj.net/sales-stats-tools-for-iphone-apps/">http://www.markj.net/sales-stats-tools-for-iphone-apps/</a> <strong>Best for ranking,</strong> Applyzer,      AppRanking, MajicRank, Mobclix</li>
<li>Rating &#8211; what is your apps      rating out of 5 stars? *See review/comments below</li>
<li>Revenue &#8211; from app sales or      ad impressions (App Store)</li>
</ul>
<p><strong>Online or mobile campaigns</strong>: Related Post: (http://trystate.wordpress.com/2009/07/16/optimizing-ad-…s-and-research/)</p>
<ul>
<li>Impressions</li>
<li>Clicks</li>
<li>CTR      (click through rate)</li>
<li>Sales</li>
<li>Conversion Rate</li>
<li>Cost</li>
<li>CPA (cost per acquisition)</li>
</ul>
<h3><span style="text-decoration:underline;">Advanced Metrics</span></h3>
<p><strong>iPhone app</strong>:</p>
<ul>
<li>Comments &#8211; what are people      saying about your app?</li>
</ul>
<p><span style="text-decoration:underline;">Top App Review Websites</span></p>
<ol>
<li><a href="http://www.appscout.com/">Appscout</a></li>
<li>Affsafari</li>
<li>Apptism</li>
<li>Touch Arcade</li>
<li>AppShopper</li>
<li>AppCraver</li>
<li>iPhone Application List</li>
<li>148apps</li>
<li>AppVee</li>
<li>App Store Apps</li>
<li>iPhoneAppReviews.net</li>
<li>AppRater</li>
<li>Smoking Apples</li>
<li>Native iPhone Apps</li>
<li>iUseThis</li>
<li>AppGamer.net</li>
<li>TapCritic</li>
<li>What’s on iPhone</li>
<li>AppSmile</li>
</ol>
<p><span style="text-decoration:underline;">Top Blogs</span></p>
<ol>
<li><span style="text-decoration:underline;">TUAW</span></li>
<li><a href="http://www.onlinemarketingrant.com/www.theiphoneblog.com">The iPhone Blog</a></li>
<li><a href="http://www.appleiphoneapps.com/">Apple      iPhone Apps</a></li>
<li><a href="http://www.onlinemarketingrant.com/www.appleiphoneschool.com">Apple iPhone School</a></li>
<li><a href="http://justanotheriphoneblog.com/">Just      Another iPhone Blog</a></li>
</ol>
<p><span style="text-decoration:underline;">Top YouTube App Reviews</span></p>
<ol>
<li><a href="http://www.youtube.com/user/ijustine?blend=1&amp;ob=4">iJustine</a></li>
<li><a href="http://www.youtube.com/user/tysiphonehelp">tysiphonehelp</a></li>
<li><a href="http://www.youtube.com/user/appstorereviewer?blend=1&amp;ob=4">appstorereviewer</a></li>
<li><a href="http://www.youtube.com/user/bbsipodtouchhelp?blend=1&amp;ob=4">bbsipodtouchhelp</a></li>
<li><a href="http://www.youtube.com/user/iPhoneHelper786">iPhoneHelper786</a></li>
</ol>
<ul>
<li>Registrants per hour &#8211; when      you spend ad dollars, does it drive registrants?</li>
<li>Rank by hour &#8211; when you spend      ad dollars, does it help your app store ranking?</li>
<li>Upgrade Downloads - when      you release a new version, what % upgrade?</li>
<li>Revenue &#8211; from app sales or      ad impressions</li>
</ul>
<p><strong>Online or mobile campaigns</strong>:</p>
<ul>
<li>Tracking CPA across different      campaigns</li>
<li>Conversions and CPA for      individual keyword</li>
<li>Conversions and CPA for      categories of keywords</li>
</ul>
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			<media:title type="html">gthorejsi</media:title>
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		<title>Optimizing Ad Networks: Reviews and Research</title>
		<link>http://trystate.wordpress.com/2009/07/23/optimizing-ad-networks-reviews-and-research/</link>
		<comments>http://trystate.wordpress.com/2009/07/23/optimizing-ad-networks-reviews-and-research/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 20:46:42 +0000</pubDate>
		<dc:creator>gthorejsi</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://trystate.wordpress.com/?p=21</guid>
		<description><![CDATA[Ad Network Research

Basically my goal  was to figure out if an ad supported app could be profitable and what are some other ways to monetize the app.  I crunched some numbers to begin with and like what I saw.  So I researched all that I could to get a better grasp on what a marketing campaign would entail.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trystate.wordpress.com&amp;blog=8222929&amp;post=21&amp;subd=trystate&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong><span style="text-decoration:underline;">Example</span></strong></p>
<p>These numbers are based off of 1 day use from 33,000 users assuming that there are 3 impressions per usage *Average impressions per usage 1-5</p>
<p>100,000 impressions</p>
<p>2,600 clicks</p>
<p>2.6% CTR</p>
<p>$1.90 eCPM</p>
<p>$190 earnings per day</p>
<p>*We can adjust the numbers how we see fit just add them in the equations</p>
<p><strong>This is a full list of definitions for the following acronyms</strong></p>
<p><a href="http://developer.admob.com/wiki/Definitions">http://developer.admob.com/wiki/Definitions</a></p>
<p>CPM = (earnings x 1000)/ impressions</p>
<p>Earnings = (eCPM x # impressions)/1000</p>
<p>eCPM = (earnings/# impressions) x 1000 *Average iPhone $1.90 Range $.50-$4.00</p>
<p>CTR = (clicks/ impressions) x 100 *Average iPhone 2.6%</p>
<p>Clicks = (CTR x impressions)/ 100</p>
<p>*Admob has been recommended highest on my research so here is a step by step tutorial on how to set up and operate an account</p>
<p><a href="http://www.onlinemarketingrant.com/how-to-set-up-a-mobile-advertising-campaign">http://www.onlinemarketingrant.com/how-to-set-up-a-mobile-advertising-campaign</a></p>
<p>_______________________________________________________________________</p>
<p><em>*1 billion apps download/ 50K apps = 20,000 average download</em></p>
<p>________________________________________________________________________</p>
<p><strong><span style="text-decoration:underline;">Business Models</span></strong></p>
<p>Market approach and business model of competitor**READ</p>
<p><a href="http://bdnooz.com/tag/lbsn/">http://bdnooz.com/tag/lbsn/</a></p>
<p>Price Points and Business Models**READ</p>
<p><a href="http://www.pinchmedia.com/iphone-application-price-points-and-business-models/">http://www.pinchmedia.com/iphone-application-price-points-and-business-models</a></p>
<p>Different Revenue Models, basic</p>
<p><a href="http://thehopkinsonreport.com/2009/02/11/episode-43-iphone-app-revenue-model/">http://thehopkinsonreport.com/2009/02/11/episode-43-iphone-app-revenue-model/</a></p>
<p><strong><span style="text-decoration:underline;">Reviews of networks</span></strong></p>
<p>Admob FAQ (Basic Questions)</p>
<p><a href="http://www.hehasanegroproblem.com/wwww.admob.com/help.php">http://www.hehasanegroproblem.com/wwww.admob.com/help.php</a></p>
<p>Good review of 3 different ad networks</p>
<p><a href="http://www.onlinemarketingrant.com/top-3-mobile-ad-networks">http://www.onlinemarketingrant.com/top-3-mobile-ad-networks</a></p>
<p>*Side not Admob is no longer working with aggregators like Adwhirl</p>
<p><a href="http://eequalsmcsquare.com/admob-withdraws-3rd-party-ad-networks-0">http://eequalsmcsquare.com/admob-withdraws-3rd-party-ad-networks-0</a></p>
<p>Publisher Perspective vs. Advertiser Perspective</p>
<p><a href="http://www.onlinemarketingrant.com/top-iphone-ad-networks">http://www.onlinemarketingrant.com/top-iphone-ad-networks</a></p>
<p><strong><span style="text-decoration:underline;">Good explanation of AdWhirl and Pinch Media reports</span></strong></p>
<p><a href="http://www.techcrunch.com/2009/05/06/just-how-much-money-can-free-iphone-apps-make-quite-a-bit/">http://www.techcrunch.com/2009/05/06/just-how-much-money-can-free-iphone-apps-make-quite-a-bit/</a></p>
<p>The AdWhirl report, embedded below, says that applications that crack the top 100 in the Free Apps list make $400-$5000 a day &#8211; a wide range to be sure, but even at the low end that works out to around $12,000 a month. Among these top apps, AdWhirl is reporting an impressive $1.90 eCPM and 2.6% CTR.</p>
<p><a href="http://www.pinchmedia.com/appstore-secrets/">http://www.pinchmedia.com/appstore-secrets/</a></p>
<h3>Here are some of the key data points:</h3>
<ul>
<li>Being in a top 100 list,      increases daily users by 2.3x</li>
<li>Average app has a prety      short shelf life (like 30-60 days)</li>
<li>Average revenue per paid      app: $.70</li>
<li>Need to have a CPM of $8.75      to make as much with a free ad supported app</li>
<li>Estimates that &lt; 5% of      apps are suitable to be ad supported</li>
</ul>
<h3>Lots of Graphs:</h3>
<ul>
<li>Number of downloads needed      to hit Top 25 or Top 100 list</li>
<li>Impact of price cuts on      revenue</li>
<li>Free app usage over time</li>
<li>Paid app usage over time</li>
<li>App usage over time by      category</li>
<li>Engagement over time for      free, paid, &amp; by category</li>
</ul>
<p>___________________________________________________________________</p>
<p><em>Pay-per-click ads start at 30 cents; AdMob expects the market to settle around 40-50 cents per click, and is offering developers a 50% cut. Brand ads cost a minimum $30 per 1,000 impressions (CPM), and AdMob takes a 40% cut.</em></p>
<p>____________________________________________________________________</p>
<p>____________________________________________________________________</p>
<p><em>Pay-per-click ads start at 30 cents; AdMob expects the market to settle around 40-50 cents per click, and is offering developers a 50% cut. Brand ads cost a minimum $30 per 1,000 impressions (CPM), and AdMob takes a 40% cut.</em></p>
<p>___________________________________________________________________</p>
<p><strong><span style="text-decoration:underline;">Additional</span></strong></p>
<p>Other LBS applications on iPhone</p>
<p><a href="http://www.techcrunch.com/2008/09/28/the-state-of-location-based-social-networking-on-the-iphone/">http://www.techcrunch.com/2008/09/28/the-state-of-location-based-social-networking-on-the-iphone/</a></p>
<p>Location Based Software Conference</p>
<p><a href="http://research.microsoft.com/en-us/um/people/xingx/lbsn2009.htm">http://research.microsoft.com/en-us/um/people/xingx/lbsn2009.htm</a></p>
<p><strong>6 iPhone Application advertising Networks</strong></p>
<p><strong>http://www.longest.com/2008/09/26/top-6-iphone-application-advertising-networks-for-publishers/</strong></p>
<p><strong>For Revenue:</strong></p>
<ul>
<li><a href="http://www.medialets.com/" target="_blank">Medialets</a> : Insert ads into your application using easy to drop in Objects, also      track your users interaction with your application, earn a CPM.</li>
<li><a href="http://www.admob.com/" target="_blank">AdMob</a> : Offers      ads for your iPhone using Javascript” code. AdMob has been around for a      while and has publisher solutions for mobile phones, not just iPhone      applications.</li>
<li><a href="http://www.pinchmedia.com/" target="_blank">PinchMedia</a> : Offers ads and analytics for your iPhone application, exclusively for      iPhone applications.</li>
</ul>
<p><strong>For Ad Swapping:</strong></p>
<ul>
<li><a href="http://www.purpletalk.com/" target="_blank">PurpleTalk</a> : PurpleTalk allows you to join an advertising exchange with other iPhone      developers. You earn advertising views of an advertisement for your      application when you advertise others. You do not make money with these      ads however it is a free way to increase the adoption of your own      application.</li>
</ul>
<p><strong>For Analytics:</strong></p>
<ul>
<li><a href="http://www.pinchmedia.com/" target="_blank">PinchMedia</a> : Offers analytics for your iPhone application, exclusively for iPhone      applications.</li>
</ul>
<p><strong>39 Advertising Networks and Optimizers</strong></p>
<p><strong>http://www.longest.com/2008/10/17/37-advertising-networks-and-optimizers/</strong></p>
<p><strong>Affiliate Networks</strong></p>
<p>As a publisher you will have to implement these advertisements on a case by case basis by choosing the ads you want to run.</p>
<ul>
<li><a href="http://en.support.wordpress.com/affiliate-links/">ClickBank</a></li>
<li><a href="http://en.support.wordpress.com/affiliate-links/">PayDotCom</a></li>
<li><a href="http://cj.com/" target="_new">Commission Junction</a></li>
<li><a href="https://www.rocketprofit.com/signup.html?referid=32131" target="_new">Rocket Profit</a></li>
<li><a href="http://en.support.wordpress.com/affiliate-links/">Share a Sale</a></li>
<li>

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</li>
</ul>
<p><strong>iPhone Advertising Networks</strong></p>
<ul>
<li><a href="http://www.medialets.com/" target="_blank">Medialets</a></li>
<li><a href="http://www.admob.com/" target="_blank">AdMob</a></li>
<li><a href="http://www.apploop.com/" target="_blank">AppLoop</a></li>
<li><a href="http://www.pinchmedia.com/" target="_blank">PinchMedia</a></li>
<li>PurpleTalk</li>
</ul>
<p><strong>Mobile Advertising Networks</strong></p>
<ul>
<li><a href="http://admob.com/" target="_new">Admob</a></li>
<li><a href="http://www.quattrowireless.com/" target="_new">Quattro</a></li>
<li><a href="https://www.decktrade.com/" target="_new">DeckTrade</a></li>
</ul>
<p><strong>Advertising Network Optimizers</strong></p>
<ul>
<li><a href="http://rubiconproject.com/" target="_new">Rubicon      Project</a></li>
<li><a href="http://pubmatic.com/" target="_new">Pubmatic</a></li>
<li><a href="http://yieldbuild.com/" target="_new">YieldBuild</a></li>
</ul>
<p><strong><span style="text-decoration:underline;">Top Online Advertising Networks</span></strong></p>
<p><strong> </strong></p>
<p><strong>http://www.longest.com/2008/01/25/top-online-advertising-networks/</strong></p>
<p>Below is a list of the top advertising networks for you to use when looking to publish ads on your site to generate revenue.</p>
<ul>
<li><a href="http://adsense.google.com/" target="_new">Google      Adsense</a></li>
<li><a href="http://www.adbrite.com/mb/landing_both.php?spid=62660&amp;afb=120x60-1-blue" target="_new">AdBrite Ads</a></li>
<li><a href="http://publisher.yahoo.com/" target="_new">Yahoo      Publisher Network</a></li>
<li><a href="http://www.valueclickmedia.com/" target="_new">ValueClick Media</a></li>
<li><a href="http://www.komli.com/" target="_new">komli</a></li>
<li><a href="http://www.bluelithium.com/" target="_new">Blue      Lithium</a></li>
<li><a href="http://www.burstmedia.com/" target="_new">Burst      Media</a></li>
<li><a href="http://www.advertising.com/" target="_new">Advertising.com</a></li>
<li><a href="http://www.tribalfusion.com/" target="_new">Tribal      Fusion</a> *Largest</li>
<li><a href="http://www.casalemedia.com/" target="_new">Casale      Media</a></li>
</ul>
<p><strong><span style="text-decoration:underline;">Maximize Revenue from Fill-Rates</span></strong></p>
<p><strong>http://www.longest.com/2008/01/15/maximize-revenue-for-your-site-automatically-with-pubmatic/</strong></p>
<p>You can past code onto your website to show Google Ads, <a href="http://www.adbrite.com/mb/landing_both.php?spid=62660&amp;afb=120x60-1-blue" target="_new">AdBrite Ads</a>, or any other ad network. Determining which will be most profitable for your site is next to impossible. Therefore let someone else do it for you automatically. PubMatic does just that, they determine which ad network is the most profitable for any advertisement size you choose.</p>
<p>PubMatic aggregates ad networks and optimizes to provide your site with the best performing ads. PubMatic allows you to place code on your site once for a particular size and receive the benefit of multiple ad networks filling that advertising space.</p>
<p>The following are free services and I suggest you try them all to determine who can optimize best for you and your site:</p>
<ul>
<li><a href="http://www.pubmatic.com/">Pubmatic</a></li>
<li><a href="http://www.rubiconproject.com/">Rubicon      Project</a></li>
<li><a href="http://www.yieldbuild.com/">YieldBuild</a></li>
</ul>
<p>­­­­­­­­­­­­­­­­­­­­­­­­­­­­­________________________________________________________________________</p>
<h1><em>iPhone App Developers to Generate More Revenue Thanks to Greystripe’s Guaranteed CPM iPhone Advertising Program</em></h1>
<p>­­­­­­­­­­­­­­­­­­­­­­________________________________________________________________________</p>
<p>After looking over all of the research I have determined that moving forward with an ad supported app can not only be profitable but is the best decision for the application we are working on.  With that said I belive adding in a paid version later with increased value is the best way to increase profits and deepen your brand loyalty.  There are opinions for and against ad supported apps so I think you have to approach each project individually and evaluate your options and my hope is that this post can help in that process!</p>
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		<title>Understanding the Market:  Smartphone Analysis</title>
		<link>http://trystate.wordpress.com/2009/07/16/understanding-the-market-smartphone-analysis/</link>
		<comments>http://trystate.wordpress.com/2009/07/16/understanding-the-market-smartphone-analysis/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 00:30:36 +0000</pubDate>
		<dc:creator>gthorejsi</dc:creator>
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		<description><![CDATA[Here's a not so quick rundown of smartphone usage statistics.  After we decided that our first project would be working with mobile tech, I did some initial research to find trends and opportunities.  Though I have just posted the synopsis, I sited where I retrieved the majority of the data so you to can come up with your own conclusions.  As you can see from the information, we will be focusing the bulk of our time around the iPhone but we do see the possibilities with other devices and operating systems.  I hope this starts you down the right path and if you find some additional information along the way we would love to hear about it!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trystate.wordpress.com&amp;blog=8222929&amp;post=19&amp;subd=trystate&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>________________________________________________________________________</strong></p>
<p><strong>Smartphones</strong></p>
<p><a href="http://www.nielsenmobile.com/html/press%20releases/SmartphoneStatistics.html">http://www.nielsenmobile.com/html/press%20releases/SmartphoneStatistics.html</a><strong> </strong></p>
<p><strong>Who is using smartphones?</strong></p>
<ul>
<li>59% of US smartphone users are male</li>
<li>Among users ages 18 and older:
<ul>
<li>10.4% are ages 18-24</li>
<li>29.0% are 25-34</li>
<li>24.5% are 35-44</li>
<li>18.2% are 45-54</li>
<li>13.0% are 55-64</li>
<li>4.9% are 65+</li>
</ul>
</li>
<li>35.1% of smartphone users have a household income of $100,000+ (nearly an 8% increase from the previous year)</li>
</ul>
<p><strong>How has smartphone use grown over the past year?</strong></p>
<table border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td colspan="3" width="215" valign="bottom"><span style="text-decoration:underline;">Smartphone Penetration</span></td>
</tr>
<tr>
<td width="65" valign="bottom"><strong> </strong></td>
<td width="75" valign="bottom"></td>
<td width="75" valign="bottom"></td>
</tr>
<tr>
<td width="65" valign="bottom"></td>
<td width="75" valign="bottom"><strong>Q1 2008</strong></td>
<td width="75" valign="bottom"><strong>Q1 2007</strong></td>
</tr>
<tr>
<td width="65" valign="bottom">Total</td>
<td width="75" valign="bottom">
<p align="right">9.9%</p>
</td>
<td width="75" valign="bottom">
<p align="right">4.8%</p>
</td>
</tr>
<tr>
<td width="65" valign="bottom">Male</td>
<td width="75" valign="bottom">
<p align="right">12.2%</p>
</td>
<td width="75" valign="bottom">
<p align="right">6.1%</p>
</td>
</tr>
<tr>
<td width="65" valign="bottom">Female</td>
<td width="75" valign="bottom">
<p align="right">7.8%</p>
</td>
<td width="75" valign="bottom">
<p align="right">3.4%</p>
</td>
</tr>
</tbody>
</table>
<p><strong> </strong></p>
<p><strong>At what price?</strong></p>
<ul>
<li>The average smartphone user paid $205 for his/her device</li>
<li>The average smartphone user spent $110 on his/her monthly service plan (a 10% increase from the previous year)</li>
<li>Although men and women spend nearly the same amount on monthly service, men tend to spend more for their device than women ($216 vs. $189)</li>
</ul>
<p><strong>Business or pleasure?</strong></p>
<ul>
<li>23% say their company foots the bill</li>
<li>25% say they use their phone for business but pay the bill themselves</li>
<li>52% say they are a personal user (a nearly 10% increase from the previous year)</li>
</ul>
<p><strong>How is the iPhone faring?</strong></p>
<ul>
<li>Research in Motion, HTC and Palm continue to lead the smartphone industry in market share, with Apple trailing in fourth place</li>
<li>Apple iPhone users report the highest overall satisfaction scores among major smartphone manufacturers</li>
<li>Mac OS users report the highest overall satisfaction scores among major operating systems</li>
</ul>
<p><strong><span style="text-decoration:underline;">iPhone</span></strong></p>
<p><strong><a href="http://www.telephia.com/html/press%20releases/iPhone3G.html">http://www.telephia.com/html/press%20releases/iPhone3G.html</a> </strong></p>
<p><strong>What’s in store for the iPhone 3G?</strong></p>
<p>-          Nielsen Mobile reports that 3G networks can improve data transfer rates by about six times over 2G and 2.5G networks, on average</p>
<p>-         Although some consumers may be frustrated at the mandatory in-store activation of the new iPhone, just 15% of current iPhone owners say they bought their phone online, compared to 68% who said they bought theirs in a store</p>
<p>-     30% of smartphone users are likely to upgrade their device in the coming year</p>
<p><strong> </strong></p>
<p><strong>How many iPhones are already out there?</strong></p>
<p>-          Nielsen Mobile estimates that there are 2.3 million US mobile subscribers using an iPhone</p>
<p>-          The iPhone accounts for 1% of all embedded mobile phone users in the US</p>
<p><strong> </strong></p>
<p><strong>How is the iPhone faring?</strong></p>
<p>-          HTC (25.2%), Research in Motion (23.4%) and Palm (19.3%) continue to lead the smartphone industry in market share, with Apple (11.6%) trailing in fourth place</p>
<p>-          Apple iPhone users report the highest overall satisfaction scores among major smartphone manufacturers</p>
<p>-          8% of recently acquired devices by AT&amp;T subscribers were Apple iPhones</p>
<p><strong>Who is using the iPhone already?</strong></p>
<p>-          Two-thirds (67%) of US iPhone users are male (compared to 48% of all mobile subscribers)</p>
<p>-     55% of iPhone owners are under the age of 35 (compared to 34% of all mobile subscribers)</p>
<p>-          iPhone users tend to be more affluent with 63% earning above $75K (compared to 38% of all mobile subscribers)</p>
<p>-         24% of iPhone owners are Hispanic</p>
<p>-          9.7% of streaming video users and 4.9% of mobile internet users own an iPhone</p>
<p><strong>What features do they use?</strong></p>
<p>-          75% use the phone&#8217;s MP3 player</p>
<p>-          68% use the Wi-Fi functionality of the phone</p>
<p>-          76% send email over their phone</p>
<p><strong>How do iPhone users consume mobile media differently?</strong></p>
<p>-          37% of iPhone users watch video on their phone (making them 10 times as likely as the average mobile consumer)</p>
<p>-          82% access the internet over their phone (making them 5 times as likely as the average mobile consumer)</p>
<p>-          17% stream music over their phone (making them 7 times as likely as the average mobile consumer)</p>
<p>-          20% play online games on their phone (making them 9 times as likely as the average mobile consumer)</p>
<p><strong>Business or Pleasure?</strong></p>
<p>-          15% say their company foots the bill</p>
<p>-          24% say they use their phone for business, but pay the bill themselves</p>
<p>-          61% say they are a personal user</p>
<p><a href="http://venturebeat.com/2009/01/21/record-revenue-and-earnings-for-apple-on-huge-ipod-sales-but-iphone-sales-miss-expectations/">http://venturebeat.com/2009/01/21/record-revenue-and-earnings-for-apple-on-huge-ipod-sales-but-iphone-sales-miss-expectations/</a></p>
<p><em> </em></p>
<p><em><strong>Some notes of interest from the call:</strong></em></p>
<ul>
<li>While Mac sales were up, that was all due to notebook sales (up over 30 percent), Mac desktop sales fell over 20 percent year-over-year</li>
<li>Apple had its biggest quarter ever in terms of iTunes music sales — including the biggest sales ever for Christmas Day and Christmas week</li>
<li><strong>Apple sold 13.7 million iPhones in 2008, well ahead of its 10 million stated goal</strong></li>
<li><strong>A total of 17 million iPhones have been sold since the originals launch in 2007</strong></li>
<li>46.7 million visitors went to Apple retails stores in the quarter — a record</li>
<li>Apple has 251 stores across 10 countries</li>
<li>25 new stores in FY09 — about half will be internationally</li>
<li>Apple was down 6 percent year over year in education sales and down 10 percent in the K-12 area. Cook says this is due to the poor economy.</li>
<li>Apple TV sales were up over 3 times from the year ago period, but the product remains a “hobby”</li>
<li>Apple is watching the netbook market, but has no plans for an entry in the space right now</li>
<li>OS X 10.6 “Snow Leopard” still has no timetable in terms of a release</li>
</ul>
<p>_____________________________________________________________________</p>
<p><a href="http://www.telephia.com/html/LBS_PressRelease_Q207.html">http://www.telephia.com/html/LBS_PressRelease_Q207.html</a></p>
<p><em> </em></p>
<p>&#8220;With consumer awareness increasing, there is enormous potential for even greater LBS growth, especially since Telephia research indicates that <strong>there are approximately 130 million </strong><strong>GPS</strong><strong>-capable handsets in the U.S. alone, and growing</strong>,&#8221; said Doug Antone,</p>
<p>____________________________________________________________________</p>
<p><strong> </strong></p>
<p><strong> </strong></p>
<p><strong><span style="text-decoration:underline;">Android</span></strong></p>
<p><a href="http://androidstats.com/">http://androidstats.com/</a></p>
<p>(Site for android stats)</p>
<p><a href="http://www.androidcentral.com/top-10-downloaded-android-apps">http://www.androidcentral.com/top-10-downloaded-android-apps</a></p>
<p>(Top 10 most downloaded)</p>
<p><a href="http://www.talkandroid.com/357-android-market-stats/">http://www.talkandroid.com/357-android-market-stats/</a></p>
<p>Heres a rundown of the statistics Medialets have published:</p>
<ul>
<li><strong>167 Apps have been downloaded between between 667,000 and 2.9 Million times.</strong></li>
<li><strong>Downloads are being driven by 41 apps, which account for between 73% and 83% of all possible downloads.</strong></li>
<li>Two applications, Pac-Man by Namco and The Weather channel generated the most downloads (50,000 &#8211; 250,000).</li>
<li>Although download ranges can be very large, growth on the low-end was still nearly 80% during the first week.</li>
<li>5 Categories account for 61% of all apps.</li>
<li>The number of apps has nearly tripled since launch, led by the Games, Tools and Productivity categories.</li>
</ul>
<p><strong>________________________________________________________________________</strong></p>
<p><strong> </strong></p>
<p><strong>Blackberry</strong></p>
<p><a href="http://www.blackberrytoday.com/software/popular1.html">http://www.blackberrytoday.com/software/popular1.html</a></p>
<p>(Most popular applications)</p>
<p><strong>________________________________________________________________________</strong></p>
<p><strong> </strong></p>
<p><strong>Windows </strong><strong>Mobile</strong><strong> </strong></p>
<p><a href="http://mashable.com/2008/12/01/top-free-windows-mobile-apps/">http://mashable.com/2008/12/01/top-free-windows-mobile-apps/</a></p>
<p>(20 top free applications)</p>
<p><strong>________________________________________________________________________</strong></p>
<p><strong> </strong></p>
<p><strong><span style="text-decoration:underline;">Sales by Vendor/Operating System</span></strong></p>
<p><a href="http://www.gartner.com/it/page.jsp?id=688116">http://www.gartner.com/it/page.jsp?id=688116</a> Quarter 1 2008</p>
<p><a href="http://www.gartner.com/it/page.jsp?id=754112">http://www.gartner.com/it/page.jsp?id=754112</a> Quarter 2 2008</p>
<p><a href="http://www.gartner.com/it/page.jsp?id=827912">http://www.gartner.com/it/page.jsp?id=827912</a> Quarter 3 2008</p>
<p><a href="http://www.gartner.com/it/page.jsp?id=910112">http://www.gartner.com/it/page.jsp?id=910112</a> Quarter 4 2008</p>
<p><a href="http://www.gartner.com/it/page.jsp?id=985912">http://www.gartner.com/it/page.jsp?id=985912</a> Quarter 1 2009</p>
<p><strong> </strong></p>
<p><strong> </strong></p>
<p><strong>Worldwide Smartphone Sales to End Users in 1Q09 (Thousands of Units)</strong></p>
<table border="1" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td valign="bottom"><strong>Company</strong></td>
<td valign="bottom">
<p align="right"><strong>1Q09</strong></p>
<p align="right"><strong>Sales</strong></p>
</td>
<td valign="bottom">
<p align="right"><strong>1Q09 Market</strong></p>
<p align="right"><strong>Share (%)</strong></p>
</td>
<td valign="bottom">
<p align="right"><strong>1Q08</strong></p>
<p align="right"><strong>Sales</strong></p>
</td>
<td valign="bottom">
<p align="right"><strong>1Q08 Market</strong></p>
<p align="right"><strong>Share (%)</strong></p>
</td>
</tr>
<tr>
<td valign="bottom">Nokia</td>
<td valign="bottom">
<p align="right">14,991.2</p>
</td>
<td valign="bottom">
<p align="right">41.2</p>
</td>
<td valign="bottom">
<p align="right">14,588.6</p>
</td>
<td valign="bottom">
<p align="right">45.1</p>
</td>
</tr>
<tr>
<td valign="bottom">Research In Motion</td>
<td valign="bottom">
<p align="right">7,233.6</p>
</td>
<td valign="bottom">
<p align="right">19.9</p>
</td>
<td valign="bottom">
<p align="right">4,311.8</p>
</td>
<td valign="bottom">
<p align="right">13.3</p>
</td>
</tr>
<tr>
<td valign="bottom">Apple</td>
<td valign="bottom">
<p align="right">3,938.8</p>
</td>
<td valign="bottom">
<p align="right">10.8</p>
</td>
<td valign="bottom">
<p align="right">1,725.3</p>
</td>
<td valign="bottom">
<p align="right">5.3</p>
</td>
</tr>
<tr>
<td valign="bottom">HTC</td>
<td valign="bottom">
<p align="right">1,957.3</p>
</td>
<td valign="bottom">
<p align="right">5.4</p>
</td>
<td valign="bottom">
<p align="right">1,276.9</p>
</td>
<td valign="bottom">
<p align="right">4.0</p>
</td>
</tr>
<tr>
<td valign="bottom">Fujitsu</td>
<td valign="bottom">
<p align="right">1,387.0</p>
</td>
<td valign="bottom">
<p align="right">3.8</p>
</td>
<td valign="bottom">
<p align="right">1,317.5</p>
</td>
<td valign="bottom">
<p align="right">4.1</p>
</td>
</tr>
<tr>
<td valign="bottom">Others</td>
<td valign="bottom">
<p align="right">6,896.4</p>
</td>
<td valign="bottom">
<p align="right">18.8</p>
</td>
<td valign="bottom">
<p align="right">9,094.8</p>
</td>
<td valign="bottom">
<p align="right">28.1</p>
</td>
</tr>
<tr>
<td valign="bottom"><strong>TOTAL</strong></td>
<td valign="bottom">
<p align="right"><strong>36,404.4</strong></p>
</td>
<td valign="bottom">
<p align="right"><strong>100.0</strong></p>
</td>
<td valign="bottom">
<p align="right"><strong>32,314.9</strong></p>
</td>
<td valign="bottom">
<p align="right"><strong>100.0</strong></p>
</td>
</tr>
</tbody>
</table>
<p><em> </em></p>
<p><em> </em></p>
<p><strong><span style="text-decoration:underline;">Smartphone Forecasts/Predictions</span></strong></p>
<p>______________________________________________________________________</p>
<p><a href="http://www.reuters.com/article/technologyNews/idUSTRE52A33920090311">http://www.reuters.com/article/technologyNews/idUSTRE52A33920090311</a></p>
<p>HELSINKI (Reuters) &#8211; <strong>Sales of smartphones will jump 28 percent in 2009 </strong>after growth slowed to just 3.7 percent in the fourth quarter due to weakening economies and lack of attractive new models, according to research firm Gartner.</p>
<p>______________________________________________________________________<strong> </strong></p>
<p><em><a href="http://www.reuters.com/article/technologyNews/idUSTRE54A55K20090511">http://www.reuters.com/article/technologyNews/idUSTRE54A55K20090511</a> </em></p>
<p>HELSINKI (Reuters) &#8211; Google&#8217;s Android operating system is gaining support in the mobile industry, <strong>with 8 million Android phones to be sold in 2009</strong>, up 10-fold from a year ago, research firm Strategy Analytics said on Monday.<em> </em></p>
<p><em>_______________________________________________________________________</em></p>
<p><em><a href="http://www.pcworld.com/article/166394/the_smartphone_forecast_for_2009.html">http://www.pcworld.com/article/166394/the_smartphone_forecast_for_2009.html</a> </em></p>
<p>Phone and operating system analysis and predictions</p>
<p><em> </em></p>
<p><em><a href="http://www.gartner.com/it/page.jsp?id=867012">http://www.gartner.com/it/page.jsp?id=867012</a> </em></p>
<p>Gartner’s eight mobile technologies to watch in 2009 and 2010 (good stuff)</p>
<p><strong><span style="text-decoration:underline;">Great Graph Sites</span></strong></p>
<p>*<a href="http://assets.handango.com/marketing/Yardstick/Yardstick_2008_YearEnd.pdf">http://assets.handango.com/marketing/Yardstick/Yardstick_2008_YearEnd.pdf</a></p>
<p>(Mobile downloads Market Data Source)</p>
<p>*<a href="http://metrics.admob.com/">http://metrics.admob.com/</a></p>
<p>(Mobile metrics)</p>
<p>*<a href="http://www.nielsenmobile.com/documents/CriticalMass.pdf">http://www.nielsenmobile.com/documents/CriticalMass.pdf</a></p>
<p>(Gre</p>
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			<media:title type="html">gthorejsi</media:title>
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		<title>First Post!</title>
		<link>http://trystate.wordpress.com/2009/06/18/hello-world/</link>
		<comments>http://trystate.wordpress.com/2009/06/18/hello-world/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 02:18:12 +0000</pubDate>
		<dc:creator>brandoniles</dc:creator>
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		<description><![CDATA[Hello from the TryState team! This post kicks off the official blog of everything TryState. TryState is the combined effort of three people who are trying to produce something from the ground up.  From here, you'll get an inside view of what it takes to go from zero.  TryState is made up of three guys, from three states, who decided it was time to pool their talents and create something for the world.  We've got our sights set high, so come along with us and see where it goes.

With this page, we're planning to go in depth with our process of brainstorming, organizing, marketing, and development.  If you have any interest in entrepeneurship or technology, this blog is for you.  We plan to write about the problems we face, our strategies for tackling them, what worked what didn't work.

Our goal with TryState is to create something that gets used by many people.  Lots and lots of people.  Our techs have a background in Software and Computer Science, so our projects are naturally heading in those directions.  We've currently got a social networking application in the pipeline that we're all very excited about.  Hopefully, we'll get to announce it you all shortly.

Stay tuned for intros from each of the members.  Ultimately, this blog is for the readers, so please leave us comments and let us know what you think!

TryState signing out.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=trystate.wordpress.com&amp;blog=8222929&amp;post=1&amp;subd=trystate&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hello from the TryState team! This post kicks off the official blog of everything TryState. TryState is the combined effort of three people who are trying to produce something from the ground up.  From here, you&#8217;ll get an inside view of what it takes to go from zero.  TryState is made up of three guys, from three states, who decided it was time to pool their talents and create something for the world.  We&#8217;ve got our sights set high, so come along with us and see where it goes.</p>
<p>With this page, we&#8217;re planning to go in depth with our process of brainstorming, organizing, marketing, and development.  If you have any interest in entrepeneurship or technology, this blog is for you.  We plan to write about the problems we face, our strategies for tackling them, what worked what didn&#8217;t work.</p>
<p>Our goal with TryState is to create something that gets used by many people.  Lots and lots of people.  Our techs have a background in Software and Computer Science, so our projects are naturally heading in those directions.  We&#8217;ve currently got a social networking application in the pipeline that we&#8217;re all very excited about.  Hopefully, we&#8217;ll get to announce it you all shortly.</p>
<p>Stay tuned for intros from each of the members.  Ultimately, this blog is for the readers, so please leave us comments and let us know what you think!</p>
<p>TryState signing out.</p>
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			<media:title type="html">brandoniles</media:title>
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